If you’re trying to print a Netrunner deck, the hardest part usually isn’t the printing. It’s the little mistakes that sneak in before you ever hit “order” or “print.” One missing card. One wrong quantity. One “why do i have two IDs in here” moment.

This guide is the start-to-finish workflow i use to print a deck from a decklist without discovering problems at the table. And yep, it’s built for real life: mixed card backs, evolving card pools, and the fact that nobody wants to re-cut 15 cards because a list changed.

If you’re also still figuring out what to own or print first, this pairs well with Best Way to Build a Beginner Netrunner Card Pool Without Buying Singles. And if you want the “skip the scissors” route, the main service page is here: Print Your Netrunner Decks & Sets.

Start with the right decklist (before you touch anything)

Before you print a single card, answer two questions:

  1. What format is this deck meant for (Standard, Startup, Eternal, kitchen table)?
  2. What card pool are you actually using?

This matters because “great decklist” can turn into “half illegal” fast when formats rotate and ban lists change. So do this first:

If you’re printing for learning games at home, you can be more relaxed. If you’re printing for events, you want to be strict.

And yes, it’s annoying. But it’s less annoying than printing 45 cards you can’t use where you play.

Export the list cleanly (and don’t get fancy)

Most deck sites let you export in a few formats. You want something that is:

I usually go with plain text export (card name + quantity). It’s boring. That’s why it works.

If you have the option, avoid formats that add extra commentary lines at the bottom unless you know your printer or tool expects them. Those “extra lines” are where errors hide.

What you want in your exported list:

If your export tool offers a “Jinteki.net format” or similar, it can also work fine. The main thing is: the quantities must be unambiguous.

Do the “missing cards” check now, not later

This is the step people skip, and it’s the one that saves you.

Open your exported list and check:

Here’s my quick “i don’t trust myself” checklist:

If you’re going to print a Netrunner deck that you plan to shuffle a hundred times, you want this part to be boring and final.

Decide what you’re actually printing (full deck, partial deck, or upgrade pack)

Not every print job needs to be a full deck.

There are three common approaches:

Option A: Print the full deck (most common)

Best when:

Option B: Print an “upgrade pack”

Best when:

This is also the best way to stay sane if you test a lot. You can print a small set of “maybe cards” and rotate them through.

Option C: Print a “shell” plus a sideboard of flex cards

Netrunner doesn’t use sideboards in normal play, but printing a flex stack is still useful for testing. You keep the shell stable and swap in options between games.

If you’re printing for a group, this approach scales well. You can maintain 2-3 archetype shells and a shared pool of tech cards.

Proof your print list like you’re doing taxes

Once you have a final list, proof it like it’s going to cost you money. Because it is.

Things to double check:

If you’re using a printing service, you still want to do this proof. Printing services are good at printing. They are not mind readers.

If you’re doing it yourself, print one test page first. One. Not fifty.

Print settings that prevent sad, tiny cards

Home printing is where the printer tries to “help” and ruins everything.

If you’re printing at home:

If you’re printing professionally, you’ll care more about bleed and safe zones (there’s a whole cheat sheet post below in this batch). But even at home, scaling errors are the #1 way to get cards that feel wrong.

Sleeve and shuffle like you mean it

After you print, your goal is simple: the deck should shuffle normally and feel consistent.

To get there:

The “shuffle feel” problem usually comes from mixed thickness:

Pick one method and commit. Consistency beats perfection.

And if you’re mixing sources, opaque sleeves are how you keep gameplay fair and keep the deck from feeling like a marked-card disaster.

Common mistakes (and how to avoid them)

Wrap-up

To print a Netrunner deck cleanly, you don’t need a fancy process. You need a repeatable one.

Pick a decklist that matches how you play. Export it cleanly. Proof it. Print with sane settings. Sleeve it like you want fair games. Then get to the fun part: actually playing the deck instead of babysitting the deck.